#include "PG_Picture.h"   
#include "PuzzleGuess.h" 
#include "cocos2d.h"


NS_GAME_BEGIN

PG_Picture::PG_Picture()
:Id(0)
,PictureTypeId(0)
,PicturePath()
{

}

PG_Picture::~PG_Picture()
{

}

unsigned int PG_Picture::getId()
{
	return this->Id;
}
unsigned int PG_Picture::getPictureTypeId()
{
	return this->PictureTypeId;
}
std::string PG_Picture::getPicturePath()
{
	return this->PicturePath;
}

void PG_Picture::setId(unsigned int _Id)
{
	this->Id = _Id;
}
void PG_Picture::setPictureTypeId(unsigned int _PictureTypeId)
{
	this->PictureTypeId = _PictureTypeId;
}
void PG_Picture::setPicturePath(std::string _PicturePath)
{
	this->PicturePath = _PicturePath;
}

	
NS_GAME_END